Gravity Bone is a first-person adventure freeware video game developed by Brendon Chung in his studio, Blendo games, and was released in August 2008. Gravity Bone uses a modified version of id Software’s id Tech 2 engine used originally-for Quake 2 and incorporates music from the films of director Wong Kar-wai, which were originally performed by Xavier Cugat. Four embodiments of the game generated during the development of one year; the first appears more common elements of first-person shooter release. Subsequent versions shifted in a new direction, with the inclusion of more spy-oriented gameplay.
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